Over the space of a couple of hours a variety of tools are slowly added to the inventory, with each tutorial mission based around using a shiny new plaything. The tutorial is set over a trio of themed worlds with narration provided by the ever-charismatic Peter Serafinowicz. Like Hello Games’ space tourist sim, LEGO Worlds has a similar focus on exploration and discovery, complete with a busted spacecraft that must be upgraded to reach further flung parts of the galaxy. Scratch the surface just a little and you’ll find a less obvious influence: 2016’s still frequently discussed No Man’s Sky. When it comes to dissecting LEGO Worlds’ DNA, the ever-popular Minecraft is the obvious benefactor.
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